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	<title>GB Gamer &#187; MAG</title>
	<atom:link href="http://www.gbgamer.net/tag/mag/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gbgamer.net</link>
	<description>British Video Game News, Reviews and Media</description>
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		<title>MAG Interdiction Tomorrow + Double XP</title>
		<link>http://www.gbgamer.net/2010/06/22/mag-interdiction-tomorrow-double-xp/</link>
		<comments>http://www.gbgamer.net/2010/06/22/mag-interdiction-tomorrow-double-xp/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 21:22:48 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[MAG DLC]]></category>
		<category><![CDATA[MAG Double XP]]></category>
		<category><![CDATA[MAG Interdiction]]></category>
		<category><![CDATA[MAG Interdiction DLC]]></category>
		<category><![CDATA[MAG Interdiction Tomorrow + Double XP]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=3014</guid>
		<description><![CDATA[MAG first big DLC comes out tomorrow “Interdiction,” will be available for £6.29. Also over the weekend Double XP will come into play, starting Friday, June 25 at 7:01am GMT and ends on Sunday, June 27 at 6:59am GMT. Full list of DLC contents here.]]></description>
			<content:encoded><![CDATA[<p>MAG first big DLC comes out tomorrow “Interdiction,” will be available for £6.29. </p>
<p>Also over the weekend Double XP will come into play, starting Friday, June 25 at 7:01am GMT and ends on Sunday, June 27 at 6:59am GMT.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/239c396d" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1"/><embed src="http://www.viddler.com/simple_on_site/239c396d" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" name="viddler" ></embed></object></p>
<p>Full list of DLC contents <a href="http://blog.eu.playstation.com/2010/06/08/mag-interdiction-dlc-on-june-22/">here.</a></p>
]]></content:encoded>
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		<title>MAG Interdiction DLC on June 22</title>
		<link>http://www.gbgamer.net/2010/06/08/mag-interdiction-dlc-on-june-22/</link>
		<comments>http://www.gbgamer.net/2010/06/08/mag-interdiction-dlc-on-june-22/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 17:51:09 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[MAG DLC]]></category>
		<category><![CDATA[MAG Interdiction DLC]]></category>
		<category><![CDATA[MAG Interdiction DLC on June 22]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=2837</guid>
		<description><![CDATA[It’s been just over four and a half months since MAG released worldwide and 930,000 battles, 1.7 million players, and 1.1 billion kills later, the time to expand is now. Yes friends, everyone here at Zipper Interactive is proud to announce that beginning June 22, our first expansion pack, dubbed “Interdiction,” will be available to [...]]]></description>
			<content:encoded><![CDATA[<p>It’s been just over four and a half months since MAG  released worldwide and 930,000 battles, 1.7 million players, and 1.1 billion kills later, the time to expand is now.</p>
<p>Yes friends, everyone here at Zipper Interactive is proud to announce that beginning June 22, our first expansion pack, dubbed “Interdiction,” will be available to players all over the world for $9.99 US (prices in other regions may vary). <span id="more-2837"></span></p>
<p>Introducing a brand new gametype that we’re calling “Interdiction.” Built for up to 128 simultaneous players, Interdiction challenges two rival factions to be attackers and seize control of three command posts with the aid of several heavily-armed convoys on three brand new maps (Lake Bayano Spur, Sovot Motorway, and Iron Cree Quarry).</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/5d72fc72" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1"/><embed src="http://www.viddler.com/simple_on_site/5d72fc72" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" name="viddler" ></embed></object></p>
<p>To make it even more interesting, we’ve made all three maps completely faction neutral – allowing all sides to play any map whenever they want – in addition to supplying every squad with their own APC vehicle (that’s 16 APCs on the map at once!). To win, players must capture and hold as many objectives as possible to increase their score while concurrently depleting their enemy’s. In short, Interdiction mode = crazy battlefield mayhem.</p>
<p>A new gametype and three new maps isn’t all we’re packing either. As an extra bonus, we’re also adding the ultimate in MAG protection, our “Heavy Improved” armor set. Trust us when we say that it doesn’t matter if you’re Raven, Valor, or SVER — if you don the Heavy Improved armor consider yourself a walking tank.</p>
<p><strong>Ribbons</strong></p>
<p>    * Jump Start – Capture 2 Command Posts in a round of Interdiction<br />
    * Mowing the Grass – Get 10 kills with a vehicle turret in one round<br />
    * Dashed Hopes – Destroy 2 mines with gunfire in one round<br />
    * Cannonball Rally – Become an MVP (1st, 2nd, or 3rd) in a round of Interdiction</p>
<p><strong>Medals</strong></p>
<p>    * Roadside Assistance – Capture 10 Interdiction control points over your career<br />
    * Landscape Architect – Get 50 kills with a vehicle turret over your career<br />
    * BOD – Destroy 20 mines with gunfire over your career<br />
    * Designated Driver – Earn 5 Interdiction MVPs over your career</p>
<p><strong>Trophies</strong></p>
<p>    * King of the Hills (Bronze) – Earn the Roadside Assistance medal while playing Interdiction<br />
    * Red Ball Express (Silver) – Earn the Designated Driver medal while playing Interdiction<br />
    * Road Runner (Gold) – Capture 3 Interdiction control points in a single round</p>
<p>And that’s the Interdiction Pack. Again, you can pick it up for $9.99 starting June 22, but don’t think that we’re stopping there – we still have a lot planned for MAG in the coming months. In the meantime, check out gaming sites like IGN for more on what we have in store!</p>
<p><a href="http://blog.us.playstation.com/2010/06/08/mag-interdiction-dlc-on-june-22/?utm_source=twitter&#038;utm_medium=social&#038;utm_campaign=MAGDLC_060810">Source</a></p>
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		<title>MAG Free DLC Fast Attack Pack Arriving April 29!</title>
		<link>http://www.gbgamer.net/2010/04/22/mag-free-dlc-fast-attack-pack-arriving-april-29/</link>
		<comments>http://www.gbgamer.net/2010/04/22/mag-free-dlc-fast-attack-pack-arriving-april-29/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 17:47:07 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[MAG DLC Fast Attack Pack]]></category>
		<category><![CDATA[MAG Fast Attack Pack]]></category>
		<category><![CDATA[MAG Free DLC]]></category>
		<category><![CDATA[MAG Free DLC Fast Attack Pack]]></category>
		<category><![CDATA[MAG Free DLC Fast Attack Pack Arriving April 29!]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=2318</guid>
		<description><![CDATA[MAG&#8217;s getting some free DLC love next week April 29th, with new rifle&#8217;s and armor. Special Edition Sniper Rifles (Raven’s HM 90 SE, SVER’s SASR M, and Valor’s MK 14 Mod 1 EBR) they will include a number of performance adjustments and visual variations. New armor types, all three factions can now choose to equip [...]]]></description>
			<content:encoded><![CDATA[<p>MAG&#8217;s getting some free DLC love next week April 29th, with new rifle&#8217;s and armor.</p>
<p>Special Edition Sniper Rifles (Raven’s HM 90 SE, SVER’s SASR M, and Valor’s MK 14 Mod 1 EBR) they will include a number of performance adjustments and visual variations.</p>
<p>New armor types, all three factions can now choose to equip Improved Light Armor in their loadouts for the bargain price of just 400 in-game credits.</p>
<p><a href="http://www.gbgamer.net/wp-content/uploads/2010/04/4540625843_038505f5fa.jpg" rel="shadowbox[post-2318];player=img;"><img class="alignnone size-thumbnail wp-image-2319" title="4540625843_038505f5fa" src="http://www.gbgamer.net/wp-content/uploads/2010/04/4540625843_038505f5fa-150x150.jpg" alt="" width="150" height="150" /></a></p>
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		<title>MAG v1.03 Patch Coming February 25th</title>
		<link>http://www.gbgamer.net/2010/02/24/mag-v1-03-patch-coming-february-25th/</link>
		<comments>http://www.gbgamer.net/2010/02/24/mag-v1-03-patch-coming-february-25th/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 18:40:41 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[MAG Patch]]></category>
		<category><![CDATA[MAG v1.03 Patch]]></category>
		<category><![CDATA[MAG v1.03 Patch Coming February 25th]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=1698</guid>
		<description><![CDATA[Zipper have released details on the latest MAG patch. A huge list of tweaks have been released by Zipepr for MAG, the new patch 1.03 will be released tomorrow at 9am. Zipper have revamped the effectiveness of every weapon in the arsenal and tuned ranged firing to be more realistic, also sped up the weapon [...]]]></description>
			<content:encoded><![CDATA[<p>Zipper have released details on the latest MAG patch.<span id="more-1698"></span></p>
<p>A huge list of tweaks have been released by Zipepr for MAG, the new patch 1.03 will be released tomorrow at 9am.</p>
<p>Zipper have revamped the effectiveness of every weapon in the arsenal and tuned ranged firing to be more realistic, also sped up the weapon and gear swapping process, closed off exploits that gave some teams unfair advantages on certain maps, and have made it more obvious when it’s too late to stop a charge from blowing up.</p>
<p>Patch v1.03</p>
<p>Available 9 A.M GMT February 25, 2010 | 41MB (TPPS), 49MB (DLS)</p>
<p><strong>Gameplay</strong></p>
<p>* Overhauled tuning of multiple weapons of all types (see “Weapon” section below)</p>
<p>* Improved speed of weapon and gear swapping by approximately 500 milliseconds.</p>
<p>* Fixed bug in SVER’s Aralkum Mechanical Acquisition map and Absheron Refinery Domination map that allowed players to defuse a charge planted on a repaired gate or door.</p>
<p>* Added a “solid tone” sound effect near the end of a charge’s beeping detonation timer so that players know when the charge can no longer be defused and that they should vacate the area.</p>
<p>* “Medium Improved” Armor now works as intended with the speed properties of Medium Armor and a defensive value greater than Medium, but less than Heavy Armor.</p>
<p>* Changed resuscitated player’s camera orientation to match the last camera direction used while incapacitated instead of the pre-harm camera.</p>
<p>* Players no longer lose XP if a teammate is killed by an objective explosion caused by a charge they planted.</p>
<p>* Respec Point requirements in Barracks have been changed from 3K, 5K, 10K, 17K, 26K, and 26K-Repeat to 1K, 2K, 3K, and 3K-Repeat.</p>
<p>* Lowered the amount of damage necessary to kill an incapacitated enemy</p>
<p>* All fired projectiles (RPGs, Turret Rockets) have been given a steadier aim.</p>
<p>* Mines that haven’t been triggered are no longer removed from the map when the dead player that deploys them respawns unless that player changes their Loadout (note: The maximum number of mines you can plant cannot exceed the number you initially spawn with).</p>
<p>* Fixed bug that prevented “fully-resuscitated” players with more than 100 health points from receiving their full HP.</p>
<p>* Fixed bug that caused players to take unnecessary damage from both friendly and enemy vehicles when touching them.</p>
<p>* Players no longer lose leadership points after entering “Veteran Mode.”</p>
<p><strong>Weapons</strong></p>
<p>* “From the hip” firing for Light and Medium machine guns have stronger recoil and are less accurate when moving.</p>
<p>* Tuned weapon damage for all three factions.</p>
<p>* Modified all short-ranged weapons (pistols, PDWs, shotguns, SMGs) so that they’re less effective at long distances.</p>
<p>* Made Battle Rifles more effective.</p>
<p>* Reduced accuracy bonus for using iron sights and reflex sights so that players can no longer snipe with weapons that aren’t intended to do so.</p>
<p>* Increased damage values for all rockets to make them more effective (ex: three rockets can now destroy a DE turret).</p>
<p>* Shooting through thin materials (fences, tents, etc.) will be more consistent.</p>
<p>* Increased spread on shotguns.</p>
<p>* Improved animations for rocket launchers.</p>
<p><strong>Graphics</strong></p>
<p>* Fixed bug that caused the recoil animation to end early or stop animating if a player was firing their weapon for a long period of time.</p>
<p>* Changed detonation time on smoke and poison gas grenades to prevent them from exploding in mid-air to eliminate unintended FX issues.</p>
<p>* Added realistic fogging effects to sky-domes.</p>
<p><strong>Technical</strong></p>
<p>* Fixed most conditions that caused players to be caught in a “respawn loop” which kept restarting the respawn queue when the countdown clock reached 0.</p>
<p>* Changed in-game conditions to make it less likely to experience in-game freezes.</p>
<p>* Improved client-side stability.</p>
<p><span style="text-decoration: underline;"><a href="http://blog.mag.com/blog/2010/02/patch-alert-mag-v1-03/">Source</a></span></p>
]]></content:encoded>
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		<title>MAG Patch v1.02</title>
		<link>http://www.gbgamer.net/2010/02/17/mag-patch-v1-02/</link>
		<comments>http://www.gbgamer.net/2010/02/17/mag-patch-v1-02/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 11:19:03 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[MAG Patch]]></category>
		<category><![CDATA[MAG Patch v1.02]]></category>
		<category><![CDATA[MAG v1.02]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=1581</guid>
		<description><![CDATA[Zipper are set to release patch for MAG. MAG, v1.02 has a consistent theme — Medical Support. To be specific, theyve eliminated the onscreen medic icon from anyone who has a Medical Kit and have instead changed it so that only those who have the Resuscitation Kit sport the cross. Also hidden “incapacitated” icons for [...]]]></description>
			<content:encoded><![CDATA[<p>Zipper are set to release patch for MAG.<span id="more-1581"></span></p>
<p>MAG, v1.02 has a consistent theme — Medical Support.</p>
<p>To be specific, theyve eliminated the onscreen medic icon from anyone who has a Medical Kit and have instead changed it so that only those who have the Resuscitation Kit sport the cross.</p>
<p>Also hidden “incapacitated” icons for downed players from everyone but those who can help them and have added in some distance counters so that you know how far you have to travel before arriving at the injured.</p>
<p>The patch will automatically download on February 17, 2010 at 9am GMT and weigh in at about 40MB for the initial patch installer, with an additional 55MB for the patch itself.</p>
<p><strong>Gameplay</strong></p>
<p>* Fixed issue where water-submerged players could not be resuscitated.</p>
<p><strong>Interface</strong></p>
<p>* Restricted Medic icon for downed players will only show up to those with the “Resuscitation” Support Skill Equipped.</p>
<p>* Incapacitated player icons are now hidden from teammates who can’t resuscitate them.</p>
<p>* Added distance indicator for incapacitated teammates (meters).</p>
<p>* Added distance display for “Anti-Personnel” and “Anti-Tank”<br />
Mines for both teammates and enemies equipped with the “Explosives Detector.”</p>
<p>* Localization changes for language in the Armory screen.</p>
<p><strong>Technical</strong></p>
<p>* Fixed XP requirements for Level 36 (moved from 23,686 to 21,999) and Level 37 (moved from 23,803 to 23,083).</p>
<p>* Statistical changes to support eventual integration into MAG.com website.</p>
<p><strong>Server</strong></p>
<p>* Improved server performance to reduce instances of lag in population-heavy games.</p>
<p>* Groups cannot enter match if one of its members is banned from the game.</p>
<p>* Regional server hosting IDs adjusted in North American locations.</p>
<p><span style="text-decoration: underline;"><a href="http://blog.mag.com/blog/">Source</a></span></p>
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		<title>MAG Public Beta Dated</title>
		<link>http://www.gbgamer.net/2009/08/20/mag-public-beta-dated/</link>
		<comments>http://www.gbgamer.net/2009/08/20/mag-public-beta-dated/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 17:45:17 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[mag beta]]></category>
		<category><![CDATA[mag ps3]]></category>
		<category><![CDATA[mag puclic beta]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=282</guid>
		<description><![CDATA[MAG opens it&#8217;s doors this September. &#8220;On September 17 we will begin the beta open to the public,&#8221; confirmed Andy Beaudoin, chief designer at Zipper Interactive . The game is set for release in January 2010. Source]]></description>
			<content:encoded><![CDATA[<p>MAG opens it&#8217;s doors this September.<span id="more-282"></span></p>
<p><em><strong>&#8220;On September 17 we will begin the beta open to the public,&#8221;</strong></em> confirmed Andy Beaudoin, chief designer at Zipper Interactive .</p>
<p>The game is set for release in January 2010.</p>
<p><a href="http://translate.google.com/translate?prev=hp&amp;hl=es&amp;js=y&amp;u=http%3A%2F%2Fwww.eurogamer.es%2Farticles%2Fbeta-publica-de-mag-en-septiembre&amp;sl=es&amp;tl=en&amp;history_state0=">Source</a></p>
]]></content:encoded>
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		<title>MAG Arrives January 2010</title>
		<link>http://www.gbgamer.net/2009/08/15/mag-arrives-january-2010/</link>
		<comments>http://www.gbgamer.net/2009/08/15/mag-arrives-january-2010/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 12:52:11 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://www.gbgamer.net/?p=64</guid>
		<description><![CDATA[MAG has been given a release date of January 26th 2010. Talking on the PSBLog Seth Luisi // Director of Development, SCEA said this: We know you have been eagerly awaiting news to find out when you can finally become one of the 256 operatives in a MAG battle…you’re in luck. The team at Zipper [...]]]></description>
			<content:encoded><![CDATA[<p>MAG has been given a release date of January 26th 2010.<span id="more-64"></span></p>
<p>Talking on the <a href="http://blog.us.playstation.com/2009/08/14/mag-arrives-on-january-26-2010-jump-into-the-shadow-war-at-pax-seattle-blog-meet-up/">PSBLog</a> Seth Luisi // Director of Development, SCEA said this:</p>
<p>We know you have been eagerly awaiting news to find out when you can finally become one of the 256 operatives in a MAG battle…you’re in luck. The team at Zipper and SCEA are happy to announce that MAG will hit North American retailers on January 26th, 2010.</p>
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