Swarm gets PAX video walkthrough

swarm

Hothead Games has released a new video walkthrough of Swarm, showing how you simultaneously control 50 Swarmites.

The aim of Swarm is to guide Swarmites through levels with a goal of reaching the end with as many survivors as possible.

Despite losses, you can also attempt to collect DNA which will help you ensure that at least one survives.

Swarmites can work together to create combos and pass by the various hazards found throughout the levels. It looks quite fun.

Swarm is due for release in 2011.


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PlayStation Move Ape Escape is on-rails

ape escape

The first Ape Escape title for PlayStation 3 is to be Move-compatible and on-rails.

Known as Fure! Fure! Ape Escape, the game will feature a Move-powered net.

Senior game designer Takamitsu Iijima, discussing the game at CEDEC, explained the concept was to make the player the catcher.

Fure! Fure! Ape Escape is due to hit Japan later this year. The game has not yet been confirmed for western release.

Thanks, Siliconera.


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Duke Nukem Forever photos show more than game

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Kotaku’s posted up a bunch of Duke Nukem-related photos from PAX.

The game was announced at the show this weekend for Xbox 360, PS3 and PC.

Speaking on the shooter, Gearbox boss Brian Martel told us we can expect a lot of things in DNF that we may remember from Duke 3D.

Check all the images out over at Kotaku.

You can read our first impressions of Duke Nukem Forever here.


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Tron Evolution PAX footage is action-packed

tron

Disney’s released some new Tron Evolution gameplay footage in Seattle this weekend, and it’s all go.

As you can see, the neon glowing world of Tron is looking lovely in HD, as he climbs, speeds and leaps his way around levels.

Later on you also get to see Tron taking down some enemies. Amazing.

Tron is released on December 7 for PC, PS3, PSP, 360, Wii and DS.


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Killzone 3 gets Move demo footage

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Some new footage of Killzone 3 being controlled by PlayStation Move has came out of PAX. Get it below.

As you can see from the videos below, IGN tested out the shooter with Move, showing how you control your character with a combination of the Nav controller, the Dualshock  and the controller itself.

Looking good, soldier.

Killzone 3 was dated last night for a February 22 release in North America. No date yet for Europe.


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Valkyria Chronicles II gets launch trailer

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Sega’s released the launch trailer for Valkyria Chronicles II. Watch it after the break. Then buy it five minutes later.

The video shows off some of the story’s biggest moments, as well as some of the battles you encounter in a civil war in Gallia.

For the record, the game’s awesome. Pick it up, ja? And then see what happens with the teaser for TGS.

Valkyria Chronicles II is out now for PSP.

Thanks, Pocket Gamer.


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Epic Mickey PAX footage is all ears

epicmickey

Warren Spector revealed more from Epic Mickey’s opening movie at the conclusion of his PAX keynote yesterday.

Catch it after the break.

The video, concluding the game’s back-story, follows Mickey Mouse as he regains consciousness in Wasteland only to find himself trapped in the clutches of The Mad Doctor.

Mickey encounters an old foe, meets a new one and encounters his half brother, Oswald the Lucky Rabbit, for the first time ever.

You can also catch part one below just in case you missed it.

Epic Mickey is exclusive to Wii. No date has yet been announced.


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Portal 2 co-op gamplay footage hits PAX

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Nine minutes of co-op gameplay for Portal 2 has come out of PAX, and it’s looking pretty sweet.

As the video explains, the two-player co-operative mode allows both players to control separate portal guns and also allows players to use each others portals as necessary. Both players take on a different colour to help distinguish between the two sets of portals.

Check out the footage below. There’s some co-op shots over at RPS.

Portal 2 is due for release on February 9.


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Capps: Epic bringing triple-A to iPhone

mikecapps

Epic Games president Mike Capps has said the company is planning to bring triple-A games to iPhone.

Speaking in an interview with Gamasutra, Capps said rather than compete with big casual games, the company will be doing what it does best – high quality, triple-A games.

“It would not be smart to compete with the Bejeweleds and Angry Birds of the world on the iPhone,” he said

Capps said Epic would focus on what its proprietary tech will bring to Apple’s handheld.

“Everything’s supported,” he said. “The difference, of course, is that it’s not quite as powerful a graphics processor as on the Xbox 360, so you’ll probably do some custom content work, but you’re using the same tool chain of UnrealEd and Kismet and the same physics tools and everything.”

He added: “With the expansion of the Unreal Development Kit, we’ve got hundreds of thousands of folks who are messing around with the tools doing smaller projects, he adds. So we’re not really just about giant triple-A console games anymore. Those are the ones Mass Effect gets press, but there are lots of small hobby groups or casual gamers using Unreal Engine. I think it’s perfect for them. It’s what they’ve been missing.”

Capps rounded up by saying gaming experiences are not just about Gears, but “like Shadow Complex that we’ve done on other platforms, and bringing that kind of quality to the mobile devices.”

Epic recently announced Project Sword for iPhone, while also releasing an example of its Unreal Engine running on the device in Epic Citadel.

Thanks, PlayTM.


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Company of Heroes beta site launches in North America

companyofheroesonline

THQ has launched the beta site for Company of Heroes Online in North America, with anyone signing up before September 8 getting a free in-game pack.

The Company of Heroes Online open beta features two different armies, Allies and Axis, each with three different divisions.

The test features 17 different multiplayer maps, which will be split between 1v1, 2v2, 3v3 and 4v4 modes.

You can download the beta at CompanyOfHeroes.com.


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