Record of Agarest War 2 gets sexy pre-order bonus

The Record of Agarest War is a unique franchise and it is loaded with sexual innuendos and mature themes. To prepare for the launch of Record of Agarest War 2 in Japan, you'll be able to receive a sexy pre-order bonus complete with scantly clad women holding each other closely and much more. The sexy image is drawn by the game's artist, Katsuyuki Hirano, and is a nice piece of artwork. While some may find it slightly inappropriate, it isn't too revealing nor dirty. Other pre-order bonuses include a bonus DVD that will feature the game soundtrack and cutscenes, which will only...

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Interview – Saving Duke Nukem Forever, by Randy Pitchford

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When one thinks of Duke Nukem Forever, so many subjects spring to mind: vaporware, legal drama, a dated action hero, nostalgia, excitement, nebulous press releases, broken promises, four different gaming engines; the list is endless.

(more...)

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Gearbox announces free Borderlands level update, new Brothers in Arms during PAX panel

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Pfft. Reviving Duke Nukem Forever? Please. That’s only how Gearbox starts off its weekend.

During what was essentially a State of the Gearbox address, the developer touched on all of its key franchises. First up, more Borderlands DLC! Better still, it’s free. So, what kind of bang are you getting for your no-buck? Well, the update will boost the game’s level cap up to 69 and rebalance the whole shebang accordingly – just in time for Claptrap’s Revolution on September 28.

On the Brothers in Arms front, Gearbox definitely has something cooking, but if you’re expecting a surprise blowout, keep walking.

“We’ve got a lot of action right now, but we’re not ready quite yet to bring it out. We want to make sure we know we’ve got it right before we tell you what we’re doing,” said Gearbox boss Randy Pitchford.

“We’ll deal with Baker and his men in future games for sure. But we also may do some other things that maybe treat the game in some different ways and take some different directions,” Gearbox co-founder Brian Martel chimed in.

Different directions? That’s just cryptic enough that it could be anything! We, however, choose to jump to the most logical conclusion: zombies. After all, what else could “Z-Day” be? It just makes so much sense.

Thanks, Joystiq.


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Best Buy’s GT5 Demo: Gameplay Video Collection

Thanks to gamer28 for the tip!

Related posts:

  1. GT5 Demo Collection is Real, Includes Garage Video
  2. New Gran Turismo 5 Damage Model in Best Buy Demo
  3. GT5 Video, Gameplay Impressions from PS BETA



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Aliens Colonial Marines still alive, Gearbox provides visual evidence

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Gearbox may have jump-started Duke Nukem’s long-stalled engine this weekend, but that doesn’t mean the developer’s not familiar with Duke Nukem Forever-style stalling shenanigans itself. Aliens Colonial Marines, however, is still alive and kicking, and during its PAX panel, Gearbox gave the audience a quick glimpse at how things are coming along.

Kotaku snapped a few pictures of the new screenshots during the presentation. Obviously, they’re not perfect, but a lopsided picture of a screenshot’s still better than no screenshot at all.

Click through the link to see them all, and then wonder why Colonial Marines don’t choose to hang out in better lighted locations. Come on! You’re a marine. It is dark. Mathematically speaking, there’s a 99 percent probability a wormy, slobbering alien is right behind you this very second. How are you guys not getting this?


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Media Create August 23-29

01. / 00. [PSP] Monster Hunter Diary: Pokapoka Ailu Village (Capcom) - 256.076 / NEW 02. / 00. [PSP] Ace Combat X2: Joint Assault (Bandai Namco) - 57.785 / NEW 03. / 02. [WII] Wii Party (Nintendo) - 54.673 / 859.733 (-21%) 04. / 01. [PS3] Another Century's Episode R (Bandai Namco) - 28.354 / 248.203 (-87%) 05. / 00. [PSP] Hakuouki: Zuisouroku Portable (Idea Factory) - 24.469 / NEW 06. / 04. [NDS] Inazuma Eleven 3: World Challenge!! Spark / Bomber (Level 5) - 12.889 / 810.718 (-28%) 07. / 07. [WII] Super Mario Galaxy 2 (Nintendo) - 11.977 / 795.602 (-14%) 08. / 08. [NDS] Art Academy ...

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Microsoft at PAX 2010

Microsoft brought their fall lineup and Kinect to Seattle this weekend.


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Dead Rising 2: A Few Of Our Favourite Weapons

Dead Rising 2 (X360)
Eight sweet combo weapons and bizarre zombie-killing tools.


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More Screenshots, Videos of GT5’s New Damage Modeling

The new Gran Turismo 5 damage system first spotted by GTPlanet users in the Best Buy demo continues to make waves throughout our community, as more pictures (and now videos) keep coming in. Here’s the latest batch of higher-quality photos from Asane and tyv2448, along with a YouTube clip courtesy of StedySniper (thanks to Volcao for the tip!). Asane also provided me with a few more details on his observations so far:

From playing the demo I noticed the only car I could really kill was the Ferrari 458 and to an extent the NASCAR car and the AMG. The other cars in demo were impossible to really beat up only having dents and scratches. I think it’s either damage is only turned on in some cars or PD has made some deals with a few manufacturers to have that kind of crazy damage. For example, the 458 is murdered in these screenshots, but the Ferrari Enzo was very hard to kill.

Related posts:

  1. New Gran Turismo 5 Damage Model in Best Buy Demo
  2. Video of NASCAR Car Damage in Gran Turismo 5
  3. Ferrari Enzo, Lamborghini Gallardo GT5 Videos



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Gearbox acquires Duke Nukem IP

PAX 2010: CEO Randy Pitchford announces purchase of all future rights to 3D Realms' storied action hero; Borderlands free update with raised level cap coming soon.

 

Who was there: Gearbox Software claimed the 2010 Penny Arcade Expo as its own on Friday with the shock announcement that it would see Duke Nukem Forever to the finish line in 2011. On hand to discuss the move, as well as the rest of Gearbox's announced development slate, was CEO Randy Pitchford, chief creative officer Brian Martel, creative director Mikey Neumann, licensing head David Eddings, and cinematics director Brian Thomas.

What they talked about: Though Friday's revelation that Gearbox would be finishing up 3D Realms' Duke Nukem Forever was perhaps the biggest news out of the Penny Arcade Expo, the studio followed it up with another headline-worthy announcement. Namely, Pitchford revealed in front of the PAX 2010 collective that Gearbox has acquired the Duke Nukem intellectual property, including Duke Nukem Forever and all future developments in the franchise, from 3D Realms. Terms of the acquisition were not disclosed.

Explaining how the deal went down, Pitchford noted that he and Martel had actually met while working at 3D Realms, way back in 1997, and Gearbox still had a strong relationship with George Broussard and others at that studio. "I feel like I owe Duke Nukem my career," he said, before bringing up last year's turmoil of 3D Realms' closure and the lawsuits that resulted. "That day sucked, but you can't kill Duke."

He said that even with the game's future grim, about eight or nine former 3D Realms developers continued to work on Duke Nukem Forever, including Allen Blum, who has been working on the franchise since its inception in 1991. The game they were making is the same that is being made at Gearbox, he said, noting that Blum and the others--but not Broussard--are still on the team. He also said that the game is currently in the polish phase and that "arrangements need to be made with first parties and retailers." Apparently, 2K Games hadn't even informed retailers of the game's existence until it was announced on Friday.

"The game that is happening is 3D Realms' game," he said. In an emotional moment, Pitchford went on to say that, "I didn't buy [Duke Nukem] from them; they sold it to me," emphasizing how protective 3D Realms has been of its quintessential action hero.

"Gearbox was the only home appropriate for the Duke Nukem brand," Broussard said as part of a statement. "They are very talented and possess the perfect perspective and understanding of the brand. Their vision for its future direction is exciting and unbelievable. I personally cannot wait for fans to see their unique take on the franchise."

"The Gearbox Software team and I are ecstatic that we have grown to a position to be able to pick up and carry the torch and help Duke rise back to glory in his time of need," Pitchford added. "Fans of the legendary hero and all the incredible talent that have ever helped him all deserve the very best support that we can bring."

For more information on Duke Nukem Forever, check out GameSpot's hands-on with the game from PAX 2010.

As for the rest of what Gearbox has been working on, the team first discussed what was going on with the Borderlands franchise. Namely, Pitchford noted that Borderlands' fourth, and ostensibly final, downloadable content add-on--Claptrap's New Robot Revolution--will arrive on September 28. He also noted that all Borderlands owners will receive a free patch for the game that rebalances it and increases the level cap to 69.

Of that number, Pitchford said that they did not want to alienate Borderlands fans who purchased General Knox for the sake of gaining that DLC's 11-level cap increase. "We realized that if we added eight levels, with the cap at level 61, it wouldn't piss off people who paid for the General Knox DLC." A release date for the free patch has yet to be determined, but Pitchford noted that it should arrive some time around the launch of Claptrap's New Robot Revolution.

Martel then briefly discussed Gearbox's Brothers in Arms franchise, saying that they had nothing to announce today. However, he did emphasize Gearbox's commitment to the franchise, hinting that the series may branch out from the characters established in recent installments. "We'll have some things to talk about soon. We're not ready quite yet to bring it out," Pitchford added.

Martel also didn't have any news about Aliens Colonial Marines, noting that it has been difficult to talk about the game due to involvement from rights owner 20th Century Fox and publisher Sega. However, Pitchford seemed to bend the rules a bit, calling for a rapid-fire succession of screenshots of the game to be shown on the conference hall's big screen.

Though brief, the shots showed a group of marines engaging richly detailed alien drones in what appeared to be a space station's corridors. The shots were highly reminiscent of the tone established by Ridley Scott's 1979 original Alien.

Quote: "Always bet on Duke."--Randy Pitchford.

Takeaway: The next game Gearbox will deliver is the Duke Nukem Forever that has been more than a decade in the making, with many of the original developers still working on the project. Of course, fans of the series probably won't believe it until they see it; a fact Gearbox recognized and promised to do something about as soon as possible.

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"Gearbox acquires Duke Nukem IP" was posted by Tom Magrino on Sun, 05 Sep 2010 18:30:21 -0700

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